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( 05 )
✱ ABOUT PROJECT

( 05/06 )    POCKET DIMENSIONS ✱ GAME ENVIRONMENTS 

[ CLIENT ]  Pocket Dimensions
[ YEAR ]  2022
[ STUDIO ]  House of Kibaa
[ WHAT I DID ] Art direction, Environment art Lead, Level design, Lighting.
( XX )
✱ IN-ENGINE CINEMATIC
( XX )
✱ IN-ENGINE CINEMATIC
Screenshot of an Unreal Engine environment of a forest
( XX )
✱ IN-ENGINE SCREENSHOTS
Screenshot of an Unreal Engine environment of a marsh
Screenshot of an Unreal Engine environment of a desert
Screenshot of an Unreal Engine environment of a savana
Screenshot of an Unreal Engine environment of a island coast
Screenshot of an Unreal Engine environment of a snowy landscape
Screenshot of an Unreal Engine environment of a pine forest
( XX )
✱ ALPHA LAUNCH TRAILER
Screenshot of an Unreal Engine environment of a forest
Screenshot of an Unreal Engine environment of a forest
Screenshot of an Unreal Engine environment of a meadow
( XX )
✱ IN-ENGINE SCREENSHOTS
Screenshot of an Unreal Engine environment of a desert
Screenshot of an Unreal Engine environment of a desert
Screenshot of an Unreal Engine environment of a desert
( XX )
✱ IN-ENGINE SCREENSHOTS
Screenshot of an Unreal Engine environment of a swamp
Screenshot of an Unreal Engine environment of a swamp
Screenshot of an Unreal Engine environment of a swamp
( XX )
✱ IN-ENGINE SCREENSHOTS
( 05 )
✱ ABOUT PROJECT

( 05/06 )    POCKET DIMENSIONS ✱ GAME ENVIRONMENTS 

[ CLIENT ]  Pocket Dimensions
[ YEAR ]  2022
[ STUDIO ]  House of Kibaa
[ WHAT I DID ] Art direction, Environment art Lead, Level design, Lighting.
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